iPhone Category

In a previous post I wrote about downloading an image asynchronously. As my work has progressed with my app (which is soon to be released on app store) I realized that the InternetImage class worked very well in the simulator but crashed my application very often on the actual device. The problem with the first [...]

Impressive Facebook 2.0 iPhone application

In: Ramblings, iPhone

Facebook released a new version of their iPhone application, bringing it to version 2.0, just a few days ago and I must say I’m very impressed. It’s not that I’m a big Facebook fan, I check my profile once or twice every week. But Facebook is always ahead when it comes to new cool features [...]

iPhone dev – UILabel multiline and dynamic height

In: iPhone

Just starting with a new language and new framework you always run into problems that you never thought would be a problem. I’ve encountered the problem of finding out the height/width of text when drawn on screen when I was working with a Java applet. Now that I’m working on my GPS and internet aware [...]

NOTE! I’ve updated the InternetImage class, read about it in this post: Downloading an image asynchronously. Revisited!, you will also find the revised code there. In a recent post I showed you how to round of edges of an image. But how can you go about downloading images from the internet in your iPhone app? [...]

iPhone development – UIImage with round corners

In: Development, iPhone

UPDATE 2009-04-05 I’ve updated the code in the post and the sample project at the end of the post. Many thanks to Xavier Schott for his helpful comment! I recently dwelled into the world of Cocoa programing for the iPhone a few weeks back. My good friend and collegue at Avantime, Hampus, and I bought [...]

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With this blog I try to provide useful tips and solutions for programming .NET, Objective-C and more. My name is Björn Sållarp, and I love writing code.

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